• Overview of the next update

    UP NEXT!

    Here's what I have coming in the next release:
    -Projectile bullet system
    -Explosives!!
    -Play against AI enemies
    -Health and Score/Kill UI update
    -Health and shield pick ups!

  • Game Launcher!?

    Watch out Blizzard!

    -Game launcher nearing its first release!
    -Rebuilt project to work with Game Launcher.

  • Adding props and minor animations.

    I just wanted the saw to rotate...

    -Added some ambient animations to make the scene more complete.
    -Started rebuilding new player setup for new weapons system.
    -Prototype game launcher has entered into alpha testing.

  • Sorry! No more flying buildings!

    What sort of magic is this?

    -Removed flying building issue. :/
    -Fixed music overlap and music restart bug on scene loading.
    -Updated UI to look slightly better.

  • Debugging continues!

    Making sure the shots are landing

    Slightly reworked the shooting calculations. I'm going to rebuild the entire weapons and damage system so this wont change any more until the new system is up. (which is coming in the next big update!)
    -Added more UI to allow for easier bug reporting and beta controls.
    -Updated information page to have scrolly text!

  • Updates in 00.00.22.26b

    Still adding to the map.

    Things are really coming together with the new map layout. More features coming as well!
    -Fixed side of barrier to stop players from escaping into the void.
    -Disabled Manual Connection Games until a safer way to connect via IP's is completed.
    -Added mute button to the in-game menu.

  • Version 00.00.22.26b Released!

    00.00.22.26b!

    Santa's Slay has moved out of ALPHA into BETA! I wont be changing the models so thats why its getting pushed into BETA so early. Fixed a lot of issues with this update. Hope you enjoy it! Please keep sending in bug reports. I'll post the updates soon!